See Also: UQS Re: Tommaso Bolognesi ... 16/09/16
See Also: UQS Consciousness Investigation ... 16/01/12
See Also: UQS Data Bus ... 15/04/09
See Also: UQS Analysis: Wave-Particle Duality ... 14/04/01
See Also: UQS Analysis: S. Lloyd; arxiv.org/abs/1310.3225 ... 13/11/17
See Also: UQS Analysis: Vamivakas/Neukirch Laser Exp. ... 13/08/29
See Also: UQS Analysis: S. Lloyd SCIAM Q-computers ... 13/07/28
See Also: UQS Analysis: OPERA Neutrino ... 11/09/29
1. A 3D Spatial network geometry model... quantized by a uniform volumetric unit, which is defined by the theoretical minimum Spatial uniform planar unit (QI)... that expands from a single origin point... equally in all directions as spherical shells of the unified unit volume radii... i.e. a 3D unified field geometry that resolves the Origin Singularity (OS)... and subsequently resolves any observed perturbative Spatial entity in terms of the uniform volume Base Unit (BU) of the network quantization... i.e. the "co-ordinate set" of a "fundamental underlying framework". (Ref: - TOPIC: What is Spacetime Really; December 2, 2015 comments G. Fournier May 31, 2016 at 9:46 am)
2. Verification of an Energy Emission/Distribution SIM that successfully distributes a theoretical minimum quanta of Energy (QE)... from a single origin point... equally in all directions as spherical shells of a unified unit volume radii... i.e. resolves Energy entity choreographies of a pulsed source... in a manner consistent with the observed Universe.
UQS Labs... www.uqsmatrixmechanix.com... is an independently funded virtual quantum lab, which has over the past 20 years addressed the requirement to resolve the Origin Singularity in terms of a theoretical minimum Spatial quantization (QI) CAD Computational Environment... i.e. "co-ordinate set"... in which to run theoretical minimum quanta of Energy (QE) Emission/Distribution SIM experiments.
In pursuit of resolution, UQS Labs developed a 2 component Virtual Quantum Lab/Game (VQL/G) as a digital application. (Ref: www.uqsmatrixmechanix.com/UQSDB.php)
The dual component design of the UQS VQL/G App. reflects the above Space-Energy network geometry criteria 1. and 2.
Although the UQS CAD Environment Generator module is currently specific to the UQS "co-coordinate set"... it has verified that the UQS Spatial virtual network model geometry resolves any geometric form... i.e. Spatial reality... to the UQS Origin Singularity quantization (Ref: www.uqsmatrixmechanix.com/UQSConInv.php) ... and the UQS "co-coordinate set" is being utilized to develop a virtual Energy Emission/Distribution SIM Interface to the CAD computational environment... i.e. the UQS "co-ordinate set" is being tested as a valid candidate for "Universal Network" Energy emission/distribution verification.
"It is unlikely that there will be more than one such correct model." ~ E .Fredkin; 'Five Big Questions With Pretty Simple Answers'... IBM Journal Res. & Dev., Vol. 48, No. 1, Jan. 2004.
In order to verify E. Fredkin's assessment of a unique Universal "co-ordinate" set solution... in my above 2016/02/28 post, I attempt to entice Stephen to apply his expertise and insightful utilization of a network approach to physics... to a generic CAD Environment Generator... which would allow the player/lab tech to define the "co-ordinate set"... i.e. specify the uniform Base Unit (BU) volume that quantizes the Spatial computational relationships which dictate Energy Emission/Distribution SIM program path options.
The QE Emission/Distribution SIM Interface module of the UQS VQL/G App. allows the player/lab tech to define/adjust the Energy properties and to program Energy distribution axioms... e.g. pulse sequencing rules, node switch configuration outcome rules, QE accumulation rules, vector addition rules, etc.... and running a SIM program within the network configuration... i.e. "co-ordinate set" of the CAD computational environment... will dictate the program derived Energy entity choreographies that develop within the network... on a pulse by pulse... frame by frame... program instruction basis... over time... as per the player/lab tech SIM Interface input.
In that a reduction of the possible program/solution set is highly desirable... UQS Labs has e-published suggestions for physical Laser experiments designed to produce data critical to the reduction of Energy choreography solution set. (Ref: PHOTON PRESSURE); (Ref: UQS Wave Particle Duality)APPLICATION TO REALITY:
"... a well defined model... should make it easier to devise crucial experiments." ~ Francis H. C. Crick; co-development of "Double Helix"
That is to say that future design of empirical experiments to facilitate measurement of Black Hole Energy loss... should benefit from verification of theoretical resolve of a valid unified field virtual Energy model, and from laser lab experiments designed to reduce the possible program/solution set for valid unified field CAD Computational Environment Energy Emission/Distribution SIM virtual lab experiments.
It should also be noted that Logic augmentation of physical mental processes can expand psychic perception of Energy mechanix... and downloading a verifiable vision of a "unity" network... in any form the individual's mental processor can successfully install and run... will facilitate evolution of the mental computational environment.
Stephen... I applaud your in "line of fire" ability to bring your presentation content into focus to justify opposition to presumed quantum decoherence/randomness... and I agree that "real-time philosophy"... often semantically analogous to live theoretics... "is difficult"... and if fumbled... either can muddy the waters.
Thanks for disseminating informative content by readily accessible and verifiable means.S. Lingo
In that relative motion is our only perception of Energy, the development of tools for Kinematic Analysis is no surprise... and it is encouraging to see digital Kinematic Visual Analysis (KVA) tools being applied to the "Fundamental Physics" discussion.
Since 1980... driven by Media Animation... functionality (read functions/mechanix ) of Kinematic Visual Analysis (KVA) Apps. has been the domain of Martin Hash’s Animation Master, NYIT Alexander Schure, PIXAR Studio, George Lucas, etc....
Much more recently, Tommaso Bolognesi Ref: arxiv/papers/1004/1004.3128 , Alex Lamb Ref:https://www.youtube.com/watch?v=Db0MMRXJgz8 , and others... have verified the awesome potential for KVA in the "Fundamental Physics" discussion... but Physics driven functionality of KVA Apps. tends to be isolated equation sequence investigations that lack consolidation of functionality, open distribution, and App-operator finesse.
The interim 40 years of App-operator (read animator) Interface development... i.e. Menu mapping of cross function capabilities, Screen View and Axis options, causal choreography options, playback options, etc.... should NOT be discarded in the development of a Wolfram Kinematic Visual Analysis (KVA) App.
In that Media Animation driven KVA Apps. are essentially mathematically constrained to a Cartesian/Radian quantization of the CAD Environment... the opportunity/challenge exist for a Wolfram language based KVA to vastly expand functionality with regard to "Fundamental Physics"... by providing the option for user defined volume Base Unit (BU) quantization of the CAD Environment.
That is to say that although the codec is available for UQS to Cartesian/Radian coordinate transformations, any necessity for codec slows the system Ref: UQS Data BusS. Lingo
A linguistic "re-phrase"... or... "transformation"... or... "nuance" (if it is Tuesday and this is Paris), does not constitute a logic "paradigm"... and may obfuscate the emergence of any "true" logic paradigm.
The notion of a "fundamental principle"... or... "program", underlying distribution of Energy is hardly a paradigm.
For over 12 thousand years, Vedic Science has maintained an Energy/Space Universality model as an intelligent network, and Science viewed as a continuum, can provide a logic reduction of "stochastic" factors, which may relieve the necessity for "brute-force ‘universe hunting".
In his 1948 book,1 B.T. Spalding defined "The Quantum Theory" as "a theory of distribution of Energy throughout Space", and he devotes a chapter to analysis of it's equivalence to Vedic Science as "a theory of distribution of Energy throughout Space".
"True reasoning works out from principle to it's manifestation and not from the manifestation back to principle."~ B.T. Spalding
Principles are hierarchal and categorical, and the most fundamental principle of Energy Emission and subsequently Energy Distribution, is certainly debatable.
As an artifact of Vedic Science, the tri-axis Dorje (Vajra) geometry form suggest an attempt at Origin Singularity (OS) geometry resolve — which to my knowledge did not develop more than one shell (one level of spatial node emergence) — but in general, Vedic Science infers "Unity-Substance" from perceived "intelligence in nature"... i.e. "faith" ("intuition"?)... and thus there is no requirement for geometric resolve of the Origin Singularity (OS).
The boot sequence of a simple digital processor suggest that intelligence requires a pulsed 2 bit Energy differential... i.e. booting a "cosmic consciousness" requires a pulsed source... and therefor a single Energy Emission Event... e.g. a Big Bang... is untenable in Vedic Science.
If a "computational universe"... then a Pulsed Source... and "learning" — defined as self-modifying intelligence — requires pulse by pulse system resolve of the chorography of all minimum quanta of Energy (QE) within addressable quanta of minimum Space (QI)... i.e. each open/close differentiatable pulse updates intelligence log with pulse Intermittent Calculation State (ICS) Solution Inferred Functions.
"Algorithmic spacetime explorers"... Ref: Stephen Wolfram TOPIC: What is Spacetime Really; T. Bolognesi July 21, 2016 Post ... attempting to resolve a "mathematical apparatus to express physical matter as a container of information"... Ref: FQXi TOPIC 1928: Alternative Models of Reality; Sergio Michelson Jul. 8, 2016 Post... have shown that an unresolved singularity geometry creates a discontinuous graph (coordinate-system) — within the singularity encapsulation of a point Energy Source — which prohibits establishment of a minimum unit of Energy (QE) per minimum unit of Space (QI) relationship.
"Lorentzenity" as observed manifestations... i.e. not fundamental principles of Energy Distribution... can not verify an unbroken kinematic chain of Energy distribution from source, in a field in which the Source Origin Singularity is not resolved.
Coordinate transform functions do not resolve in the vicinity of an unresolved Point Source Singularity... Ref: center of a Lie diagram... and even trivial adjustments for continuous to the discrete... i.e. based on "intuition" ("faith"?)... just begs the question of Origin Singularity (OS) geometry resolve.
If known link, please direct... but I have yet to see a 3D expanded Hesse graph (correlation-plot) that in my mind resolves the Origin Singularity (OS) as a single point root encapsulation geometry, which will facilitate pulsed minimum unit Energy (QE) Emission distribution, equally in all directions.
Any Q-theory as a "physical representation of information" requires an Energy Distribution model that establishes QE/QI relationships for occupation of Space by Energy, and resolves a minimum unit of Time (QT) as the distribution pulse... i.e. Quantum Clock.
Clocked time as a record of a pulsed differential, is contingent on clock differential mechanism, and any theoretical minimum unit of Time (QT) — in which one record of QE emission event differential equals one OPEN (read state), ICS (resolve), CLOSE (write event) sequence of events — infers a timeless (unknown-interval) Intermittent Calculation State (ICS) between any two sequential perceivable QE emission events.
Given minimum quanta of clockable time in QT units... i.e. no fraction of QT is knowable... an invariant (constant) interval between Q-clock event record (ticks) can be inferred... i.e. a time variant cannot be measured in unknowable intervals.
Observed manifestations of Time may be derived from a pulsed QE Emission, but such manifestations are not the fundamental principles of QE Distribution.
Algorithmic energy/space explorers attempting to perceive Quantum Energy Distribution, as a mathematical model of the "intelligent nature" network... i.e. continuous QE kinematics from Origin Source to Discrete Energy Choreographed Entity... will find it necessary to resolve a 3D "computational universe", in which a unit of pulsed minimum differential...i.e. Quantum Time (QT)... utilizes a resolved Origin Singularity (OS) geometry to Distribute Energy as minimum Units of Energy (QE) per minimum units of Space (QI).
A "total abstraction" of Energy Distribution, "with no preconceptions"... Ref: Stephen Wolfram TOPIC: What is Spacetime Really; T. Bolognesi July 21, 2016 Post... i.e." baggage-free"... Ref: T. Bolognesi FQXi Essay Contest - Spring, 2015... may or may not support Origin Energy Pulse (OEP) magnitude invariance as a fundamental principle of Energy Emission and subsequent Distribution, but a differential perceived as Origin (Source) pulsed open-close cycle... i..e. Quantum clock event record.. must be interval invariant due to QT resolved as an indivisible unit... i.e. minimum quanta of Time = 1QT..
I agree with Tommaso Bolognesi that a "full abstraction" for "exploration of a computational universe" will require support for Deterministic and Discriminatory functions, and the Virtual Quantum Lab Game (VQLGame) as discussed previously... Ref: Stephen Wolfram TOPIC: What is Spacetime Really; S. Lingo June 20, 2016 Post... is a re-thinking of CAD 3D graph (coordinate-system) generation as a "deterministic causet construction technique" suitable to re-write by Energy Distribution functions.
The QE Choreography of a Discrete Corpuscular String Theory (CST) Hydrogen Proton, was computationally reduced (inferred) on the basis that all UQS coordinate system nodes are volumetric shell singularity encapsulated, which ensures the center of inertia of any Energy entity choreography can be resolved in terms of the Origin Singularity (OS) spatial algorithm.
However, spatial "causal invariance" in a unified field quantization coordinate system, does not prohibit the emergence of diversity by discretionary Energy Distribution intelligence.
The proposed Virtual Quantum Lab Game (VQLGame)... addresses the requirement for a Deterministic Spatial CAD navigable quantization — which supports Discretionary Energy distribution — as a dual component design... i.e. a 3D CAD Coordinate Spatial dictate generator, and an Energy Emission SIM resolve interface.- The Spatial CAD quantization as the Deterministic component:
A 3D Spatial model that intends to unify all perceivable spatial form must be derived from the most fundamental principle of geometry that underlies all perceivable spatial form... to include it's Origin Singularity (OS).
If "a spacetime event in a causal set is simply a node in a directed, acyclic graph (DAG)"... Ref: Wordpress: Event patterns: from process algebra to algorithmic causal sets; T. Bolognesi, April 13, 2016 ... the "event" has graph location but no spatial extension... i.e. has no occupation of space.
Spatial graph (coordinate-system) node transformations are only necessitated by perception of Energy as an event of unspecified magnitude — in terms of minimum quanta of Energy (QE) — and represented as a point on a vector line within and/or comprising the deterministic geometry.
If deterministic geometry is fixed, and all QE kinematics reflect Energy Emission principles... i.e. QE animated as 2D Sprites within a fixed 3D coordinate structure as the deterministic dictates... then no migrations of Spatial nodes required.
VQLGame navigation code and calculation is facilitated by minimum unit of Space (QI) 3D CAD Coordinate Addressing.
In that the UQS coordinate system satisfies above spatial coordinate quantization criteria of CHOICE, it was chosen as the deterministic CAD structure for VQLGame design and development. Ref: Initialize CAD Environment- The Energy Emission SIM pulse resolution interface as the Discriminatory component:
A 3D Energy/Space model that intends to unify all perceivable Energy choreographies (motion) — in terms of minimum quanta of Energy (QE) animated within minimum quanta of Space (QI) graph (coordinate-system) dictates — must be derived from an Energy Emission principle that underlies all perceivable Energy Entity forms... to include Source Origin Singularity (SOS).
The VQLGame:SIM-Component:QE Choreography Entity Emergence Logging Module, will need to be hierarchal by quantization geometry elements... i.e. Spatial Address Plane, Spatial Address Plane Pair, Base Unit Volume, Singularity Volume... which are modifiable by categorical geometry functions... i.e. channel, axis, direction vector summation, QE/QI accumulation (magnitude), composites, etc.... e.g. at OS P-2-C: Hiearchy: Base Unit QE Choreography Entity Type count = 1.
As illustrated by Emergence Sequence of Discrete (Identifiable) Radiation Channel QE Choreographed Entity... Ref: UQS EMISSION DISTRIBUTION:PULSE-4: OPEN-ICS-CLOSE SEQUENCE = 1 QT ... function call options facilitated by vector (spline) node confluence are expanded by planar geometry node confluence... and can be appropriately augmented by Energy Choreography if/then functions.
As illustrated, the first Radiation Channel QE Choreography Entity of Hierarchy: Base Unit, emerges on P-4-C.
Unique Choreography Entity Emergence opportunities are also augmented by multi-channel QE distribution... e.g. Pulse-8-Close Emergence of First Inertia Channel QE Choreography Entities of Hierarchy: Singularity = Shell One: Catagory: Sector = 5.
No new Inertia Channel Base Unit CHO. entities emerge on P-8-C thru P-36-C, but Singularity Entities are hierarchically differentiated in shell one, and Radiation channel develops radial distribution which propagates outward ahead of Inertia entangled entities.
The proposed VQLGame interface design allows the LabTech/Player to input variables related to discriminatory functions... i.e. "complexity slider".
VQLGame Time is SIM based playback controlled, as a frame per QT pulse specification.
Energy minimum unit (QE) accumulation and direction vector summation for pulse based ICS resolve is facilitated by String Named Addressing... e.g. Sector, Shell, anchor, p1 and p2.
To date UQS as CHOICE of Coordinate Quantization for VQLGame SIMs, has resolved Pulse-72-Close, but has not yet achieved the mathematically predictable configuration at which QE distribution within a UQS quantization of one "spherical chicken"... Ref: T. Bolognesi FQXi Essay Contest - Spring, 2015... will entangle first generation Inertia sub entities, possibly initializing a "Big Bang" of composites.
That is to say that the model is not "stuck", but resolve of Pulse-73-Close requires commitment to a digital language, that will provide digital resolve assistance to facilitate Virtual Quantum Lab Game (VQLGame) development progress.
With regard to any geometry or language of choice, simulation (SIM) verification of a Virtual Logic Quantum Computer prior to any Photonic IC casting of the geometry for implementation as a Quantum Phenomena Computer would be expedient.
The Logic Paradigm is in resolve of the Source Origin Singularity (SOS)... i.e. a purely information based model that excludes the very first principle of physics will probably be illusionary.
If a "true" Logic Paradigm has emerged, we all are amateurs.
I checked the above (Ref: http://www.uqsmatrixmechanix.com/UQSPAEST.jpg) link to the UQS reduction of the Corpuscular String Theory model of the Hydrogen Proton.
Yes... the link breaks due to my spelling error... should be: http://www.uqsmatrixmechanix.com/UQSPAECST.jpg
Thanks for the heads-up... I do make errors.S. Lingo
Energy path distribution options of a virtual network... i.e. a network within a CAD Generated Environment... are defined by the "co-ordinate set" framework of the CAD computational environment... i.e. a virtual Spatial environment mathematically quantized by a uniform volume Base Unit (BU).
A virtual "Universal Network" model/geometry... quantized by a uniform volumetric unit, which is defined by the theoretical minimum Spatial uniform planar unit (QI)... in which distribution of a pulsed minimum quanta of Energy (QE) can be facilitated in a manner that supports Stephen's assessment that "there is no way to do a separated physical experiment in the universe" because everything is "connected to everything else in the universe" (Ref: http://www.seti-inst.edu/weeky-lecture/seti-and-computational-universe... requires a 3D Spatial quantization that expands from a single origin point... equally in all directions as spherical shells of the unified unit volume radii... i.e. a 3D unified field geometry that resolves the Origin Singularity (OS)... and subsequently unifies any perturbative Energy entity observed within the "Universal Network".
That is to say that... if "space-time is a derived quantity coming from a more fundamental underlying framework and co-ordinate set" (Ref: - TOPIC: What is Spacetime Really ; G.Fournier; May 31, 2016 at 9:46 am Post )... in order to satisfy any vision "of the fundamental unity and interconnectedness of the universe" (Ref: - TOPIC: Black Hole Technology comments Andrew C; May 25, 2016 at 8:51 am Post)... the framework must resolve all subsequent perturbative QE/QI entities... i.e. isolated Energy entity choreographies at any scale... in terms of the uniform volume Base Unit (BU) of the network quantization... i.e. the "co-ordinate set" of the "fundamental underlying framework".
The Unified Quantization of a Spherical Singularity (UQS) yields a "co-ordinate set" that satisfies the above criteria for a theoretical minimum Spatial quantization (QI) CAD Environment... i.e. a virtual "Universal Network"... in which to run theoretical minimum quanta of Energy (QE) Emission/Distribution SIM experiments. (Ref: UQS)
"It is unlikely that there will be more than one such correct model." ~ E. Fredkin; 'Five Big Questions With Pretty Simple Answers'... IBM Journal Res. & Dev., Vol. 48, No. 1, Jan. 2004.
To verify that a specified CAD "co-ordinate set" computational environment resolves continuous pulsed QE distribution... an associated Energy Emission/Distribution SIM Interface module is required to facilitate input of pulsed Energy Emission/Distribution instructions (program)... in a manner similar to that in which a digital electronic pulsed source is distributed in a hardwired node network... i.e. the "co-ordinate set" of the CAD computational environment dictates the program derived Energy entity choreographies that develop within the virtual network... on a pulse by pulse... frame by frame... program instruction basis... over time... as per the lab tech's SIM Interface input.
Although the UQS Virtual Quantum Lab/Game (VQL/G) CAD Environment Generator module is currently specific to the UQS "co-ordinate set"... it has verified that the UQS Spatial virtual network model geometry resolves any geometric form... i.e. Spatial reality... to the UQS Origin Singularity quantization (Ref: UQS Consciousness Investigation) ... and the UQS "co-ordinate set" is being utilized in development of a virtual Energy Emission/Distribution SIM Interface to the UQS CAD Environment... to facilitate input required to specify Energy properties and to program Energy distribution axioms ... e.g. pulse sequencing rules, node switch configuration outcome rules, QE accumulation rules, vector addition rules, etc.
Development of a generic CAD Environment Generator... which would allow the player/lab tech to define the "co-ordinate set"... i.e. specify the uniform Base Unit (BU) volume that quantizes the Spatial computational relationships which dictate Energy Emission/Distribution SIM program path options... would facilitate alternative virtual computational environments in which to run SIM Energy Emission/Distribution instructions (program).
Winter 2014-2015... I designed a generic Energy Emission SIM Interface and formatted it's development in Martin Hash's 'Animation Master'... (Ref: UQS Data Bus). Implementation of the design as a digital application, has stalled due to my lack of commitment to C++ as the appropriate code language to implement a generic dual module CAD Environment Generator and Energy Emission/Distribution SIM Interface.
I am encouraged in my work by G. Fournier's (Ref: What is Spacetime Really; May 31, 2016 at 9:46 am Post)... that an alternative "co-ordinate set" network environment approach offers potential to resolve a "current deep problematic"... and I submit the UQs geometry structure... as a "co-ordinate set" candidate for "Universal Network" Energy entity choreography... e.g. the Hydrogen proton (Ref: UQSCST Hydrogen Proton)... verification.
UQS is a fundamental reduction of Roger Penrose's (1995) utilization of the C080 Bucky Ball structure in Twister computations... and I repeat: "UQS resolves any geometric form... i.e. Spatial reality... to the Origin Singularity quantization".(Ref: UQS Consciousness Investigation)
The "irreducible computational" nature of Energy as sub-mass information... even within a virtual unified field model of a "Universal Network"... presents a worthy challenge... and I concur (Ref: Black Hole Technology S. Lingo comment post 2016/02/28 ) with G. Fournier that Stephen's expertise and insight in a network approach to quantum Energy choreographies is highly applicable to development of virtual quantum lab tools that are mandated by the task.
When resources for virtual quantum lab tools become available, it is my intent to team Stephen and 'Animation Master', Martin Hash... to implement a generic CAD Environment Generator and it's associated Energy Emission/Distribution SIM Interface... as a generic Virtual Quantum Lab/Game (VQL/G).
The University of Rochester laser lab team (Ref: Vamivakas/Neukirch Laser Exp.)... are also on the Team: VQL/G wish list.
In the interim... the UQS frame by frame Walk-through visual illustrations... which in my 3/15/2016 post, I promised the Fqxi Topic#:1928 community... is still on the "to do" list, and progressing... albeit slowly... i.e. I have yet quit my seasonal $job$ for a full time UQS logician's hat.S. Lingo
In that mathematical theories of Space/Energy/Time...at least in principle... are derived from an observed and/or intellectually visualized Spatial geometry model.
To the degree that one is speaking of the Spatial geometry model... a predicted observation does not constrain the observation to a single geometry model... nor does it necessarily verify all aspects of a theory inferred from a specified geometry model that resolves the observed prediction.
That is to say, that direct observation of a gravitational radiation wave... does not verify Einstein’s rubber sheet (2D plane) geometry model as the definitive resolve of Space/Energy/Time computational geometry models.
To the degree that one is speaking of equations extracted from a specified geometry model... to verify that the specified geometry model resolves the observation... the visual kinematic chain for the theoretical derivation...from the observation geometry... back to the specified geometry model... must be unbroken.
Does UQS incorporate Einstein’s Relativity Theories?
To replace Einstein’s geometry model... with a 3D spherical lattice which expands from a pulsed source... equally in all directions... as spherical shells of unified unit volume radii... is a major deviation from the "Relativity" geometry model. Ref: UQS Analysis: Wave-Particle Duality
However... the to date verified predictions of "Relativity" can be resolved in the UQS computational geometry... and laser technology capable of resolving experimental observations to verify that a predicted computational geometry resolves Fundamental Universal Quantum Quantization... is in reach. Ref: Vamivakas/Neukirch Laser Exp.S. Lingo
"So, OK, if I mounted a project to try to find the fundamental theory of physics, what would I actually do?
Well what I did...LOGIC REDUCTION:
2.) If one assumes the Origin Emission Singularity computational geometry expands equally in all directions from the Origin Singularity, as a unified field geometry... i.e. a single Base Unit (BU) volume (automata) with no Boolean spaces... the Base Unit (BU) volume (automata) chosen must also support spherical closure of shells of a radius expansion equal to the radius of one Base Unit (BU) volume (automata)... Ref: 5 BU Radii Shell Illustration
A requirement for a single volume unit (automata) that quantizes a sphere... which expands equally in all directions... from an initial differentiation of space by Energy... as spherical shells of unit volume radii... drastically reduces the possible options for a valid quantization volume unit (automata)... all of which... in 20 years of documented analysis... I reduced to the UQS quadhedron.
UQS is an acronym for Unified Quantization of a Sphere... i.e. a quantized spherical singularity.
What I am doing..."COMPUTATIONAL IRREDUCIBILITY":
2.)A Pulsed Energy Source... as opposed to a Single Energy Distribution Event... provides a minimum temporal component, and a minimum Energy unit (QE) which gives definition to QE/QI.
I have developed a CAD based on the UQS Base Unit (BU) volume (automata) and am programing an Emission CAD/SIM... as a Lab/Game...
Ref: UQS Data Bus
This paper is highly illustrated with game interface screen shots... i.e. you can skip the "yadayadyada"... none the less, I do utilize the actual code structure in illustration explanations... and it gets a bit deep.
I suggest you start with a more generic exposure of the theory at UQS Consciousness Investigation, which illustrates the scalability... i.e. Human, Molecular, Boson, and Cosmological scales... of Energy choreographies... i.e. "Kelvin Knots"... within the UQS background computational geometry.
My website at www.uqsmatrixmechanix.com has a collection of papers and SIMs that provide in depth math and conceptual
I have also recently posted on at http://fqxi.org/community/forum/topic/1928 ... that is where I connected with this link to your blog.
Always good to see the community is still actively pursueing Alternative Realities!!!
Although I regularly browse the Fqxi Topic#:1928 forum post, I have not posted for sometime.
In my last post on 03/15/2016, I promised the Fqxi Topic#:1928 community a UQS Frame by Frame Illustrated Walk-Through.
Time constraints have necessitated multi-tasking the promised Walk-Through as a User's Guide for UQS Virtual Quantum Lab Game Code Development, but as evidence of
progress I submitt Preview: UQS Walk-Through, at http://www.uqsmatrixmechanix.com/UQSWTEE.jpg... and in the interim,
those following the UQS thread may want to read the 2/1/2017 UQS response to the Jose P. Koshy Jan. 8, 2017 @ 10:41 GMT post above, and/or the 2/1/2017 UQS response
to the Hans van Leunen Jan. 12, 2017 @ 11:26 GMT post above... in which I reference the following UQS 2016 e-publications:
UQS Analysis: Black-Whole, at http://www.uqsmatrixmechanix.com/UQST-TVNH.php
UQS Re: Tommaso Bolognesi, at http://www.uqsmatrixmechanix.com/UQSReTB.php
Given the chaos/ambiguity of our current Physical Reality Model, any "Alternative" is worth pursueing...
Thanks to all for keeping the Fqxi Topic#:1928 forum community alive!!S. Lingo
Thank you for your characteristically concise statement of the requirement for a valid spatial geometry model upon which to base one's conjectures of unseen mechanix.
Your Jan. 12, 2017 @ 11:26 GMT post provided a point of reference for my response to the Jose P. Koshy post on Jan. 8, 2017 @ 10:41 GMT above.
"If you can not define the OBJECTS and pull them out of the morass of details to deal with separately, you must deal with all the complexities at the same time."~ S.R. Davis... Begining C++ Programing
In that mathematical equations of Space/Energy/Time... at least in principle... are derived from an observed and/or intellectually visualized spatial geometry model, within the taxominy of Fundamental Physical Reality, Space/Energy/Time Equations can be abstractions from observeable Geometry Objects intellectually visualized and constructed as CAD virtual models.
"After successfully coded and tested the OBJECTS I need, I can proceed to the next level of abstrction." ~ S.R. Davis... Begining C++ Programing
"The thing is not the word" ... nor is the equation the object... and any level of abstraction is suseptible to media spin which induces semantic chatter that dilutes the value of seeking peeer review.
What can help is a CAD Object oriented approach to mathematics, which hides the myradid levels of abstraction until the proceedural mechanix can be identified.
Hans, I have and will continue to browse the Hilbert Book Project... REF: https://doc.co/WmxXCB... and your conclusions, if not the equations upon which they are based, evidence thinking at a level of abstraction I find useful in confirming the UQS CAD structural analysis.
I particularly appreciate your presentation of the distinction between Aether and Field... REF: https://docs.com/hans-van-leunen/6473/field-versus-aether ... and the FQXi Topic: 1928 community will benefit from reading it.S. Lingo
At fundamental resolution, spheres have Q-jaggies... but yes Jose, "spherical-packing" is implicit in an Emission of minimum units of Energy in all directions from a single point source.
There currently are several models of spherical equilibrium singularities, and considerable interest in resolve of a mathematical model that verifies an unbroken kinematic geometry/logic chain from a Source Singularity, to a verifiable Energy choreography of the Hydrogen proton/neutron... i.e. Mass.
I will reiterate from Hans van Leunen post of Jan. 12, 2017 @ 11:26 GMT:
"What can help is a purely mathematical model that starts with a founding structure, which is the same as the structure of the foundation of physical reality."
Verifying the structure of the foundation of physical reality... i.e. Which model?... is a hot topic, and digital visual media presentations are now being created to document the mathematics and physics as visual geometry for the general public. REF: ]Nassim Haramein Black Whole Part 1 and 2
A distinction must be made between criteria required for resolving a solid geometry in equilibrium and criteria required for resolving a Single Point Energy Source Encapsulation Quantization for an Emission SIM...i.e. the model must not only provide geometric equilibrium it must also define a unique minimum unit of Space (QI) which resolves deterministic dictates for Energy Emission of a unique minimum Quanta of Energy (QE) as animated 2D Sprites within the fixed 3D coordinate structure. REF: UQS Analysis: Black-Whole, at http://www.uqsmatrixmechanix.com/UQST-TVNH.php
If you visit the work of Hans van Leunen's... REF: https://docs.com/hans-van-leunen... you will find that he qualifies the complexity in achieving such a model:
"... it is a complicated task because extending this foundation must automatically lead to a higher level of the structure of physical reality that shows more features that can be recognized as features of physical reality. In addition, the lower levels of the structure of physical reality must leave some indications that are visible in many facets of the universe". V
The magic word in that statement is "automatically"... i.e. the initial "boot" of QE onto the system logic must provide enough information to sustain self-modifying code growth as intelligence. REF: UQS Re: Tommaso Bolognesi, at http://www.uqsmatrixmechanix.com/UQSReTB.php
I quote from Hans van Leunen's 'Hilbert Book Project'... REF: https://doc.co/WmxXCB
"... this foundation must be relatively simple. This means that this foundation can easily be comprehended by skilled scientists. The question now is how exactly this foundation is structured."
I agree with Hans that the system will be simple such that it "can easily be comprehended by skilled scientists"... and upon verification of the Origin Singularity building blocks, children Cartesian building blocks should be upgraded with scaled minimum unit of Space (QI) geometry blocks...i.e. so simple that anyone will find it intuitive.
What can help is a purely visual representation... i.e. a CAD Simulation... of the expansion of the mathematically defined geometry entities that constitute the Origin Singularity.
A Virtual Quantum Lab Game (VQLG) in which to test/verify Emission SIMS within proposed CAD geometry candidates, is currently being developed. REF: UQS Data Bus, at http://www.uqsmatrixmechanix.com/UQSDB.php
Given a valid "Unified Field Model" as it's CAD base, the Virtual Quantum Lab Game (VQLG) could be utilized by a physicist to digitally structure a proton and animate it's Energy chorography, by an eye surgeon to digitally structure and animate an eyeball, by a neuron surgeon to digitally structure and animate a synapse, by a genetic engineer to digitally structure and animate a gene, by children to digitally visualize and animate their imaginations, and all could be scaled, timed, and integrated within an intelligent information network. REF: UQS Consciousness Investigation, at http://www.uqsmatrixmechanix.com/UQSConInv.phpS. Lingo
Verifying observable entities as QE choreographies within the Unified Quantization of a Spherical Singularity (UQS) geometry is still a major challenge REF: your FQXi Topic 1928 Mar. 7, 2016 @ 08:18 GMT post thread s. lingo Mar. 26, 2016 reply to Don Limuti ... and although I do not have an immediate need to utilize your series encoding proficiency... encouragement of the UQS project is inferred in your offering... and is greatly appreciated.s. lingo
Thanks for providing feedback that verifies UQS presentations/illustrations do convey what I intend.
Although your idea of the "graviton" is not recognizable to you as a geometric form, at UQS 1st. Shell QE Entity Choreographies... and a "Trace On" from Origin Singularity can not recognize an undefined entity geometry... this does not preclude further investigation and discussion.
I browsed your presentation of the "graviton" at http://www.digitalwavetheory.com/DWT/19_Dark_Energy_and_Dark_Matter.html ... and as illustrated, your 2D geometry vision can be given 3D UQS form... in the same sense that UQS can be shown to underlie Andrei Linde's Self Replicating Inflationary Universe model. REF: Andrei Linde SRIU
However... in either case, the analysis and equations from which the visual concept is derived... are not supported by UQS functions.
"Planck's scale sets a point beyond which "new physics" should happen..." REF: ~ Arash 5/22/12 Physics.Stackexchange... and an "Alternative Reality" may require "new Physics".
By utilizing a Unified Quantization of a Spherical Singularity (UQS) as a valid geometry model that theorizes a crack in the barrier imposed by Planck Physics... if we work back and forth... from observed to theorized/theorized to Observed... it is possible that functions derived from a valid non-perturbative Origin Singularity (OS) Emission will force the crack open, and we can get "new physics" across Planck's reef.
Plank Time: The time it would take light moving at speed = c, to cross a distance equal to the Planck Length, assumes "... the Universe came into existence when it already had an age of 10 to the -43rd. sec. and was at Planck Density." REF: John Gribben 'Q is for Quantum' pg. 287
Plank Physics has not resolved a quantization of an Origin Singularity.
That is to say NO minimum quanta of Energy (QE) and/or minimum quanta of Space (QI) is resolved by Planck Length or Density... and although seemingly arbitraily used as both a spatial and a quantitative variable... Planck Energy (E)... should be assumed to be quantitative rather than spatial.
QUESTION: Don... can you formulate a means to relate Planck's constant to E in quantitative terms by utilizing "Unity" mathematics... i.e. minimum quanta of Energy (QE) and minimum quanta of Space (QI)?
?CLUE?: Since any/all QI is/are addressable within the UQS geometry... QE vector summation can be queried on each pulse... and Emission of QE, dictated by the UQS geometry, resolves Gravity as a total system QE/QI choreography on a per/pulse basis... i.e. Mach's Gravity Principle.
Discussions of Planck's Spatial Geometry model tend toward the vague side of explicit... i.e. "It's important to mention that we're talking about the internal architecture of particles and objects. Many other quantities that have units of length may be much shorter than the Planck length. For example, the photon's wavelength may obviously be arbitrarily short: any photon may always be boosted, as special relativity guarantees, so that its wavelength gets even shorter." REF: ~ Lubos Motl 5/21/12 Physics.Stackexchange ... and clarity of Spatial Geometry model is essential in this discussion.
Planck's Length: "is obtained by dimensional analysis. Up to a constant dimensionless factor, the given expression is the only one of dimension length that one can make of the fundamental constants lambda, c, and G." REF: ~ Arnold Neumaier 5/21/12 Physics.Stackexchange
UQS Origin Singularity functions verify Gravity as a consequence of QE Emission choreographies on the UQS Inertia Emission Channel... but in the most successful UQS CAD/SIM Emission runs... the UQS Radiation Channel has no Inertia entities and any correlation to radiation wavelength entities discernible in the immediate vicinity (75 pulses) of the Origin Singularity... is as pulse based ray geometry... not shell closure geometry.
Of even greater significance... the extent of spatial QE expansion of any single pulsed event...i.e. 1 minimum quanta of Time (QT)... is determined by the channel type, QE/QI choreography of Environment Entities, QE/QI choreography of Event Entities, and the quantitative accumulation of QE in the Pop and Trigger Entities... on a per pulse basis.
That is to say that a single Radiation Channel Base Unit (RADBU) in an open environment... with an accumulated E= 800QE... if Triggered... may in one OS Emission pulse... Pop... and spatially expand 100 times or more as far as an equivalent RADBU that had only E=8QE when Triggered... i.e. there is NO upper limit of distance/time on a per/pulse basis.
To attempt to relate Planck's Constant to E... without lambda and c... may at first seem inane/absurd... but if one can verify that Origin Singularity (OS) Emission functions support Gravity, but do not support a limiting d/t concept of speed... then one might suspect that application of Planck Physics to Gravity may not reflect Origin Singularity functions... and be motivated in one's investigation beyond assumed limits.
There is much to investigate... and statistical analysis is not the final work... i.e. consider the saturation in spectrum lines..." we can describe overall behavior without being able to predict a single one of the individual events that comprise it". REF: Gary Zukav 'Dancing Wu Li Masters' pg.62
The requirement for Planck Physics to constrain d/t to c... may have been and still be... a result of the clock speed limitations of the monitoring/observational mechanics available to Planck... i.e. analogous to any digital data bus, the clock speed limits how many pulses can be differentiated.
Advances in monitoring/observational mechanics may support "theoretical observations"... but support of "theoretical observation", by advances in monitoring/observational mechanics does not necessarily verify the analysis of the theoretician in making the "theoretical observation".
That the human eye only resolves light within a specified wavelength range... suggest that the clock speed of certain physical functions in an Origin Emission derived environment may evolve specific to some fraction of the unlimited range of a single Origin Emission pulse resolve.
That is to say that the relationship of Gravity to the speed of light may be an illusion resulting from observations made from inside Planck's reef... either in the logical sense or the physical sense... or both.
That is NOT to say that NO human data process is capable of utilizing perhaps the entire range of unlimited event/pulse OS functions.
For instance... human dream data processing functions can process seemingly unlimited events in a few REM.
Admittedly it has been a challenge for several generations of physicist, but human thought processes have now computed through the Black Hole at the heart of Planck Physics... and investigation of "aspects of quantum physics (that can) be expressed in terms of a quantum theory of complex networks"... REF: fqxi Carinne Piekema Article: 'Six Degrees to the Emergence of Reality'... suggest potential for development of digital peripherals that can extend/escalate various clock speed range dependent human functions... in the same manner that the telescope can process beyond the range of the human eye.
However... analogous to the development of the telescope... motivation for development of quantum computing peripherals must overcome limitations induced by inappropriate application of "old physics".
The potential for expanding human functionality by application of the implications of a valid quantum geometry, motivates my investigation beyond conventional limits... and it is encouraging to see Theoretical Physicist and Mathematicians gathering at the Origin Singularity to discuss "new physics".
Thanks Don... for presenting your analysis in a manner facilitating a clear conceptual conveyance that encourages subsequent discussion... and for your willingness to solicit and address questions regarding the analysis... that is after all the "scientific method".s. lingo
Can you identify the Energy Choreography of a "spheron" in terms of Origin Singularity 1st. shell Energy Emission geometry? REF: UQS 1st. Shell QE Entity Choreographies
Can you identify the Energy Choreography of a "BH" in terms of Origin Singularity 1st. shell Energy Emission geometry?
We need precise concept conveyance. REF: FQXi Topic 1928 3/20/2016 S.Lingo above posted reply to Don Limutis. lingo
Can you identify the Energy Choreography of a "graviton" in terms of Origin Singularity 1st. shell Energy Emission geometry? REF: UQS 1st. Shell QE Entity Choreographies
What is the Energy Choreography of a wavelength in terms of Origin Singularity 1st. shell Energy Emission geometry?
Don... your "geometry problem" has been on the humanity "to do" list for a long time... i.e. REF: ~ 450 BC Chinese philosopher Hui Shih... who sought an indivisible volume... i.e. defined only in terms of self... i.e. a "Unity" volume.
Mach's principle... which Einstein supported but could not incorporate in general relativity... suggest that gravity is inherent in the Choreography of Energy as minimum quanta of Energy (QE) within minimum quanta of Space (QI)... but QE and QI are not theoretically verifiable with out a valid non-pertubative Energy Emission within an addressable navigation geometry... i.e. "Unified Field" geometry. REF: FQXi Topic 1928 03/15/2016 s.lingo post.
That is to say that conceptual quantum semantics... to include equations... must have a verifiable kinematic geometry chain... to Origin Singularity.To verify quantum mechanical geometry of a theorized entity or mechanism... one needs to:
The process is essentially the animation of QE "sprites"... through a fixed 3D virtual structure... and although development of digital 3D Kinematic Visual Analysis (KVA) apps. have until recently been the domain of Media Animation... KVA's will become standard quantum theory lab tools.
Energy and Space is all there is... and if a theoretical minimum quanta of Energy (QE) and a minimum quanta of Space (QI)... can be resolved/addressed... geometries of the Choreography of QE within QI... can be identified and correlated to observed phenomena... i.e. quantum Energy functions can be treated as data processes.
However, a digital "Trace On" from an entity of undefined geometry... theorized by the Observer... back to Origin Singularity... is impossible... even if the Origin Singularity quantization and subsequent Emission Process is verified.
A "Trace On" by means of a verified Energy Emission Process... from a defined Origin Singularity... to an observed entity geometry... is the anticipated potential of the UQS Virtual Lab... Utilizing the UQS Energy Emission CAD/SIM "Trace On". REF: UQS CAD/SIM Environment
Currently... Energy choreographies created in the first 5 shells of the UQS non-perturbative Origin Singularity Emission Process... verify choreography entity Inertia as Gravity... and extrapolation from the interactions of the UQS proto-Mass QE choreographed entities may provide insight to gravity geometries verifiable by the observer, in the same manner that observation of scatter screen data from accelerated particle collisions has facilitated A. Barzydlo's Corpuscular String Theory geometry model of the Hydrogen Proton. REF: CST Hydrogen Proton
Although the Barzydlo string geometry models are unscaled... i.e. not dimensioned... and therefor the scale resolution of the QQS quantization cannot be meaningful ... it can be verified that UQS Singularity quantization can quantize observed Boson geometry...REF: UQS Q-Jaggies
All above is to say there is much work to be done... and resolve of a valid minimum unit of Energy (QE) and a minimum unit of Space (QI) underlies validity of any quantum theory... i.e. Hui Shih was on the right track.s. lingo
Dialog can benefit greatly from illustrations and models that facilitate clarity of concept... and I greatly appreciated the well illustrated (to include You-Tube CAD Vid links) presentation of your "Geometry Structurings"
Very perceptive of you to recognize geometric volume packing as the heart of the mathematics underlying this discussion... i.e. non-perturbative Energy Emission requires a "Unified Field" quantization.
A volumetric "Unified Field" Coordinate System is quantized by a singularly unique volume unit... i.e. the Base Unit Volume defining the Coordinate System in which process navigation is structured within a "Unified Field", is throughout the field uniform in algorithm... and the Base Unit Volume can be quantized by scaled units of self without creating internal spatial units inconsistent with the specified Base Unit Volume.
Although there is a family of Polyhedra that pack as a Base Unit Volume and create no internal spatial units inconsistent with the specified Polyhedra Base Unit Volume... the only Poyhedra I have found that can also be quantized by scaled units of self, and not create internal spatial units inconsistent with the specified Polyhedra Base Unit Volume... is the UQS Quadhedron. REF: UQS Base Unit Volume
Do you know of any others?
Thanks for the input!!... it provided the focus I needed for my reply post to the Steve Dufourny Mar. 7, 2016 @ 08:18 GMT thread below.
I will continue to browse http://www.stefanides.gr/pdf/DIALOGO_2014_PANAGIOTIS_STEFANIDES.pdfs. lingo
Dialog can benefit greatly from illustrations and models that facilitate clarity of concept... and to facilitate a more precise conceptual conveyance... I am currently illustrating a Visual Pulse-by-Pulse Walk-Thru of the UQS Singularity quantization... and will correlate the associated QE/QI Computational Algebra log derived from the process... to the illustrations. Upon completion I will post a link herein.
In the interim it is hoped that the following discussion will get us all on the same page regarding the "invention of Algebras".
Computational Algebras can be derived from data process operations... but the process should be well defined and the Computational Algebra derived from the process may be specific to that process.
Reduction of a process to equations... utilizing any of the various Algebras... before the process geometry is accurately modeled... may require revision of the equations... but will not necessarily invalidate the concepts from which the equations were extracted.
As a logic reduction... I have modeled a non-perturbative Energy Emission Process within an addressable data structure... i.e. a navigable (CAD/SIM) space.
I utilized the most elementary concepts of geometry... and did not adhere to the notion that the process, or the data structure, should be dictated/constrained by existing algebraic abstractions that may or may not apply to the process being investigated... i.e. backward in time may be algebraically resolvable in an x,y,z Cartesian coordinate quantization of space, but the concept does not reflect the logic reduction of non-perturbative Energy Emission.
A "point" element in geometry has a definite location but no size, shape, or extension... i.e. no internal addressable mathematical entities, axis, or orientation can be associated with a "point".
Our only perception of Energy is as a differential... and relative or otherwise... perception of a differential event requires time... i.e. event, next event, next event, next... etc.
The "point" location can be framed in time... but without spatial dimension there can be no time functions within a "point".
A "line" as a sequence of "points" does not support a differential that conveys time within the "line" itself... and algebraic concepts of time derived from a sequence of "points", are derived from the process of connecting the "points"... i.e. distance in "points".
A 2D "plane" supports internal addressable mathematical entities... and therefor time can be framed within the dimensions of a "plane".
A 3D "volume" can have associated internal addressable mathematical entities... i.e. "points", "planes", internal/external surfaces, radii... axis, and orientations ... and dimensionality facilitates motion... i.e. a perception of time. REF: UQS Base Unit Volume
The 3D address quantization structure of any 3D navigable spatial field is a 3D Coordinate System.
Investigations of 3D spatial Singularities are specific to their quantization structure.
Energy requires Space... and investigation of any spatial expansion process from a "point" of Origin Emission requires a spatial Navigation Structure/Coordinate System consistent with the Origin Singularity quantization ... to register process decisions... i.e. databus navigation... and any Computational Algebra derived from the process... is Coordinate System specific.
As you have correctly perceived... this does not infer "ether"... but fortunately it does infer that data processing functions can be derived from the Energy Emission Process... to facilitate constructs of Computational Algebras.
A volumetric "Unified Field" Coordinate System is quantized by a singularly unique volume unit... i.e. the Base Unit Volume defining the Coordinate System in which process navigation is structured within a "Unified Field", is throughout the field uniform in algorithm... and the Base Unit Volume can be quantized by scaled units of self, without creating internal spatial units inconsistent with the specified Base Unit Volume.
That is to say that "Unified Field" Base Unit Volume packing, creates no internal spatial units inconsistent with the Base Unit Volume... and scalability of the Base Unit Volume must also satisfy "Unified Field" dictates.
The Cartesian Coordinate System is an example of a "Unified Field" Coordinate System... but it is not the only possible solution, and it does not support a minimal unit Singularity that facilitates the concept of an Origin Energy Emission process. REF: Coordinate Systems
In that Origin implies NO pertrubative influences... i.e. Energy Emission at "point" of Origin must be distributed equally in all directions... the packing of the Base Volume Unit chosen for the Coordinate System must facilitate a sector quantization of the Origin Singularity that resolves a common single mathematical "point" of Origin... and must also support a Computational Algebra that facilitates expansion of the Emission process equally in all directions from the Origin Singularity.
Preferably as closed shells of the Base Unit Volume Radii.... but not necessarily as classical spheres in which the integral of the chord is imperceptible... i.e. in a quantum navigational space "quantum jaggies" are acceptable.
Packing of classical spherical volumes creates asymptotic volumes... i.e. no unified volume quantization can be achieved with spherical units... and any sector quantization of a sphere does not produce a uniform volume unit that will facilitate unit radii shell expansion closure.
The dimensions of Space differentiated by an initial pulse of Energy is unknowable... i.e. is an indivisible "Unity"... ... and therefor a single event Energy Emission... as a spherical expansion from a "point" undefined by an intersection of sector quantization of the sphere as a Singularity... does not resolve a minimum quanta of Energy (QE), or a minimum quanta of Space (QE)... nor does it facilitate a minimum quanta of Time (QT)... i.e. a universal clock.
If Origin Energy distribution is to be facilitated by Origin Singularity quantization... and subsequent pulsed distribution of a constant Origin Energy Emission quanta is to be facilitated by a Navigation Structure/Coordinate System consistent with the Origin Singularity quantization... a Pulsed Emission Source at Origin must be assumed...i.e. network expansion requires a continuous streamed differential.
That is to say that a Navigation Structure/Coordinate System derived from Origin Singularity quantization, must facilitate addressable internal entities which give definition to an expanding QE/QI relationship... i.e. a minimum quanta of Energy (QE) and minimum quanta of Space (QI) are resolved by Origin Singularity quantization distribution geometry dictates on Pulse-One-Open/Close cycle... and Pulsed Emission Energy provides a minimum temporal Universal referent in which subsequent QE/QI events can be verified.
UQS is an acronym for Unified Quantization of a Spherical Singularity... and the UQS quantization is an x',y',z' Coordinate System that supports a successful non-perturbative Energy Emission Process... from which UQS Computational Algebraic constructs can be derived and applied to subsequent Quantum Energy Mechanix... within the UQS uniform field quantization... i.e. the UQS "Unified Field".
There is only one Origin Singularity within a non-pertubative Energy Emission system... but all UQS Coordinate System nodes emulate UQS Origin Singularity geometry ... and although not formal "Spheres", UQS Singularities expand as Base Unit Volume radii shells... equally in all directions... thus emulating spherical algebraic concepts/abstractions. REF: UQS Shell Expansion
The data processes of non-perturbative Energy expansion as a Network/Computational Geometry can only be facilitated by knowledge/data generated by successful resolve of previous QE pulsed distribution within available QI.
Example: QE as a minimum quanta of Energy, can not divide itself into 2 or more QE at a QI gate... i.e. algebraically an even number of QE is required to cross a 2 directional QI switch/intersection.
That is to say that no decision can be made by Energy without spatial dictate or previous decision log... and Computational Algebraic constructs are only generated as a result of successful resolve of QE distribution dictated by the Network/Computational Geometry... utilizing only previous solutions... i.e. analogous to booting a databus.
UQS resolves directional gate decisions utilizing internal and external sector plane surfaces... which adds complexity to the data processing structure... but the complexity provides a two channel Energy Emission which facilitates Inertial and Radiation Energy forms, and thereby eliminates subsequent "physical reality" observation conflicts .
The complexity of a conventional computer databus... which is essentially a layered 2D logic tree structure... often requires a "virtual" visual navigation tool/app. to resolve expansion of the databus... i.e. Computational Algebras are developed with the assistance of a network/databus process "Trace On".
Although a 3D logic structure which expands in all directions equally... vastly increases network/databus connectivity potential... it also vastly increases the variables that must be tracked on any given pulse resolve ... and to resolve Pulse-75-Open... it became necessary to develop a "virtual" visual databus navigation tool/app. to register process decisions... and log Computational Algebra constructs derived from the Emission Process.
That is to say that the Logic Reduction and Process discussed herein is currently being programed as a "virtual" Quantum Logic Computer Application (Lab/Game)... and it is anticipated that the resulting CAD/SIM environment will be open structured to facilitate Energy Emission Databus validity test on any "Unified Field" Coordinate System. REF: UQS CAD/SIM Environments. lingo
No Steve I do not think so...
A CAD/SIM is merely a devise to visualize application of logic operatives... if, then, and, or, copy, cut, paste, Boolean, etc.... to Spatial and causal parameters supported by a specified computational geometry (coordinate system)... i.e. a virtual quantum mechanix lab to investigate validity of model. REF: Emission 5 BU Radii Shell Illustration
There is no artificial intelligence... and "ether" is merely a computational geometry (coordinate system) derived from initial differentiation of Space by Energy as required to distribute Energy equally in all directions... i.e. no "artificial intelligence" was available to provide a bias for Origin Energy distribution in one or another direction, and all subsequent intelligence is natural.
However, an application coded to mimic Energy mechanix derived from the model... may provide the same functionally as the modeled entity.
Although the Base Unit (BU) of the Origin Singularity quantization is a unified unit throughout the field, any conceivable form of Energy... Photonic, Bosonic, Molecular, DNA, etc... can be coded as a choreography of minimum units of pulsed Energy (QE) within the underlying Spatial Base Unit (QI) structure of the unified field.
Gravitation?... see Mach's Principle... Einstein liked it...and UQS verifies/illustrates it.
Understanding a concept... whether in French, English, Chinese, Mathematics, Physics, etc... requires a common knowledge of labels, symbols, etc... or a visualization of the concept to be conveyed... i.e. go read the Illustrations!!!Bosonic Illustration
Conveyance of your theory of spherisation might benefit from a CAD/SIM implementation.S.Lingo
Quantization of a spherical volume by a unified volume unit... i.e. "inserting a sphere" with a Base Unit (BU) volume ... one can achieve an origin, define a computational geometry (coordinate system) for the singularity, and define a minimum Spatial differentiation (QI).
A "Universal" computational geometry (coordinate system) dictates pulsed Energy distribution and thus encodes all forms of Energy. REF: 5 BU Radii Shell
In order for that computational geometry to expand in all directions from the Origin Singularity, as a unified field geometry... the Base Unit (BU) volume chosen must also support closure of shells of a radius expansion equal to the radius of one Base Unit (BU) volume. REF: Shell Radii Expansion
In more than 20 years of investigation I have reduced all candidates to one such Base Unit (BU)... i.e. the UQS Quadhedron.
All nodes are networked by the UQS computational geometry/coordinate system... any node supports a singularity, and all Singularities are scalable....i.e. to include but not constrained to the "CST" Hydrogen Proton model Bosonic Illustration ... and the Andrei Linde Self Reproducing Universal Inflation Cosmological model.
Understanding a concept... whether in French, English, Chinese, Mathematics, Physics, etc... requires a common knowledge of labels, symbols, etc... or a visualization of the concept to be conveyed... i.e. go read the illustrations!!!s. lingo
Well Giulio... what I am doing is programing an Emission CAD/Sim... as a lab/game. REF: UQS CAD/Sim Lab Game
I am utilizing the Unified Quantization of a Spherical Singularity (UQS) as the computational geometry for the CAD... because it facilitates expansion of Energy... equally in all directions... from an initial differentiation of space by Energy... as shells of a unified unit volume radii... but the concept will facilitate any computational geometry that supports your observation of universal emission.
The paper is highly illustrated with game interface screen shots... i.e. you can skip the "yadayadyada"... none the less, I do utilize the actual code structure in my explanations... and it gets a bit deep... and I suggest you start with a more generic exposure of the theory at: UQS Consciousness Investigation ... which is also highly illustrated.s. lingo
Thank you Georgina!!
I may not have been logged in... am herein testing that assumption... i.e. I did not log in to make this reply.S.Lingo
Have not previously posted on a forum and I assumed my login would be tagged to the post... it was not... so the post is anonymous... i.e. Anonymous wrote on Jan. 24, 2016 @ 18:51 GMT
I did sign the bottom of the entry... but would like to know how to do it correctly.
Please advise?s. lingo
Hello Zeeya Merali...
I have been directed to the fqxi community by film maker Jonathan Khanlian... Ref: Digital Physics Movie http://www.DigitalPhysicsMovie.com
My browse of the site was rewarded by your open solicitation for "Alternative Reality Models"... and in that your Nature Mag article condenses a broad spectrum of attempts to resolve the kinematics of "the observer" to it's origin... the link to "The Origins of Space and Time" is greatly appreciated.
Ref: Origins of Space and Time
Although I found the various models creative and intriguing... inferring an initial geometry from a subsequent observed or intellectually contrived geometry... has apparently not resolved a computational geometry for an Origin Singularity that supports "Universal" unified unit quantization... and "getting rid of the singularity" as suggested by Rodolfo Gambini and Jorge Pullin... merely expands the universe inward.
Possibilities for the quantization geometry of an Origin Singularity may seem infinite... and to assume an Origin Singularity causal computational geometry and expect to resolve an observable verification of that assumption, does at first glance seem pure madness... but we have some clues.
If one assumes a requirement for a single volume unit that quantizes a sphere... which expands equally in all directions... from an initial differentiation of space by Energy... as shells of unit volume radii... one drastically reduces the possible options for a valid quantization volume unit ... all of which... in 20 years of analysis... I reduced to the UQS quadhedron.
UQS is an acronym for Unified Quantization of a Sphere... i.e. a spherical singularity.
The UQS quadhedron is the Base Unit (BU) of the UQS field matrix... Ref: UQS Origin Singularity Geometry
The UQS CAD environment supports a minimum Energy quanta per minimum Spatial quanta relationship... i.e. QE/QI... that expands as spherical shells of 3D unified base unit radii... within a valid unified field geometry... and resolves the consciousness investigation as the ability to process an Energy quanta (QE) differential in a minimum Spatial unit (QI)... i.e. a verifiable reality.
My 16/01/12 paper 'UQS Consciousness Investigation: the Crystallography of "Universal" Consciousness'... was written as a generic "observer" introduction... and is a good place to start: UQS Consciousness Investigation
My website UQSMatrixMechanix.com has a collection of papers and SIMs that provide in depth math and conceptual CAD illustrations.
Thanks to fqxi, Zeeya, and J. Khanlian for the opportunity to contribute to a community investigating the "Origin Myths of the Observer".